![]() So if i want to attack with lethal strike, i switch to secondary, right click, then switch back to main. I then set plague as my right click on my main, and lethal strike as right click on my secondary. ![]() What i did with my illusionist is i equipped a throwing weapon and shield on main, and a bow on secondary. So while i prefer throwing weapons for calculated strike, i prefer bows for lethal strike. Interestingly though, you need high base damage on your weapon to fully benefit from the added damage. I like using this against a mage in a pack of mobs. In fact, i think it's better used for ranged weapons because you can stun from afar. Shield Charge and Phantom Strike might be better for melee but at least Lethal Strike can also be used for ranged weapons. The %damage on lethal strike is just ginormous. Stuns victims of Lethal Strike and greatly magnifies the impact of poison and bleeding damage caused by the attack. This also seem to affect throwing knife (skill)Ī single deadly hit that multiplies the damage of a normal weapon attack. (If you actually attack with a weapon heh ). Max this skill if you use sword, spear, or throwing weapon. It's still accurate in AE/R so i don't think i have to explain much further. You have to manually reactivate it upon changing back.
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